Electronic Arts (EA Games)
2022 – PresentSoftware Engineer 2 – AI Platform
I design and develop AI platform where engineers, designers, and data scientists provision text, image, and voice models alongside integrations like diffusion model, MCP servers, agent to agent communication (A2A protocol), and vector databases. I own the full lifecycle: system design → UI → backend → ML model training & inference services → custom CUDA kernels → Kubernetes deployment & GPU optimization. I'm looking to bring this exact gateway capability to GCC organizations — one engineer who can take your AI platform from whiteboard to production.